I’m a 20 year old with experience in many aspects of Digital Media – programming, game dev, web design and 3D modeling to name a few. I have a diverse skillset as a result of exploring different areas and building my portfolio since the age of 11. I now specialise in programming, from tools and engines to mobile games.
I’m currently seeking a Software Engineering-related year internship in San Francisco Bay Area/CA (mid 2012-2013).
Skills
Relevant Experience
- Game design/development
- Engine/tools development
- Mobile development
- Platform-independent development
- Web design/development
- Graphics and 3D modeling
Programming Languages
- C++ – 4 ½ years exp. 3 games, a multi-platform game engine, a data-oriented DirectX engine.
- Objective-C – 2 years exp. 1 game in app store.
- C# – 2 years exp. 7 games with the XNA framework, notepad app for PPC 2003.
- Java – 2 years exp. Supermarket checkout system, AI algorithms.
- ActionScript – 3 years exp. A dozen mini games as featured in PC Zone, a website for a client.
- PHP – 3 years exp. CMS, file management system, image gallery, contact form, osCommerce.
- Lua – 2 ½ years exp.
- Misc – HTML, CSS, JavaScript, Scala, Lift, MySQL, MongoDB, XML, JSON.
Software
- Visual Studio, Xcode, Eclipse
- SVN, Git, Mercurial, CMake
- Dreamweaver, Fireworks, Flash
- Blender 3D
- UDK, Unity 3D
- Logic Pro
Education
Studying a BSc(Hons) in Computer Games Programming at the University of Huddersfield.
I’m currently the representative for the School of Computing and Engineering and a member of the university’s Business Mine.
Competitions
- 2011 – 1st place in the Blind Panic 32 hour game jam competition in Huddersfield University, judged by employees from Rockstar Leeds, Team17 and Revolution Software.
- 2011 – Finalist of The Graduate 2011 by BCS The Chartered Institute for IT – involved a teamwork exercise, presentation of a mobile app idea, a diagrammatic reasoning exam and an interview.
- 2010 – 1st Place in the Platform 2010 game showcase competition in Hull, UK for my 3D iOS game prototype. Featured in local and county newspapers.
Magazines
- 2006 – National UK games magazine PC Zone, Web Game of the Month, issue 167 pg. 119 (aged 14).
- 2005 – National UK magazine Web Designer, mention of my role as website moderator, issue 114 pg. 10 (aged 13).
Newspapers
TidalWare
I founded TidalWare Ltd in August 2008 and incorporated it in March 2011. It holds my personal IP as a hobbyist indie developer.
Social
Be sure to follow me on Twitter for my technical ramblings.
Twitter: danielsefton
- RT @ChristinaCoffin: dubstep in your game trailer doesnt help build game identity, and its not cruise control for 'edgy' about 6 hours ago from Twitter for iPhone ReplyRetweetFavorite
- Noesis GUI looks pretty cool: http://t.co/90otKIJY about 21 hours ago from web ReplyRetweetFavorite
- RT @bjoernknafla: Precise observations - iOS can and should improve a lot - RT @ignorethecode Please Steal These webOS Features http://t ... 05:36:14 PM February 21, 2012 from web ReplyRetweetFavorite
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